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Most Players Would Be Tempted

“Most Players”

(3) Kt-f3 Kt-c6

Most players would be tempted to play P-c5 instead. But this must be bad as it is a Pawn move which is not necessary. Black does not need to defend the Pawn d4 as he is a Pawn ahead; and the development of the pieces is Most Playersmuch more valuable than the advantage of a Pawn. White would obtain a far superior position with (4) P-c3, Pxc3; (5) Ktxc3, after which Black cannot hope ever to free his game by P-d5.

(4) Ktxd4 Kt-f6

It would be bad to exchange Knights on d4 because White’s Queen would be brought up into a dominating position from which she could not easily be driven away.

(5) Kt-c3 B-b4

This attacks again the Pawn e4. Relieving the pin by (6) B-d2 would be no protection as Black could exchange on c3 and then take the Pawn. Therefore, White must defend the Pawn with another piece. The Bishop f1, which has to be developed in any case, offers himself naturally for this purpose, but B-d3 is not possible as long as the Knight d4 has to be kept protected by the Queen. Hence, it is necessary first to exchange the Knight.

(6) Ktxc6 Pb7xc6 (7) B-d3 P-d5!

Again Black has succeeded in advancing his Queen’s Pawn against the opposing center-Pawn, and White cannot avoid the exchange. To advance to e5 would be against the principle that no Pawn-move should be made in the opening which is not absolutely necessary. How easily (8) P-e5 could get White into trouble can be seen from the following variation: (8) …, Kt-g4; (9) o-o, o-o; (10) Pf4 ??, B-c5+; (11) K-h1, Q-h4; (12) P-h3, Q-g3; (13) Pxg4, Q-h4 mate.

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Black Switches The Center

“Black Switches”

II. (1) P-e4 P-e6

With this move Black switches the center from the e-file to the d-file.

(2) P-d4 P-d5

Black SwitchesNow White need not hesitate to protect his King’s Pawn with Kt- c3, for Black cannot, as shown in example 1, gain control of the center by exchanging on e4 and playing P-e5.

The advance (3) P-e5 cannot be recommended for the reason explained in example I. Of course, White, being a move ahead anyhow, can afford to make a Pawn move which does not exactly advance his own development, if that Pawn move hampers the development of the opponent to some extent.

This would be the case after (3) P-e5, as Black could not develop his King’s Knight to the most natural square, namely, f6. However, the Pawns d4 and e5, though forming a strong center, as long as they are both in place, are liable to become subject to disagreeable attacks which Black can institute with P-c5 and P-f6, and if White cannot maintain his center, then the advance to e5 is mere waste of time.

(3) Kt-c3 Kt-f6

Again White’s King’s Pawn is attacked. The first continuation for White to think of would be (4) B-d3, developing another piece.

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Advance Of The D-Pawn

“D-Pawn”

The advance of the d-Pawn, besides the possibility of opening the d-file for the Rooks, has another very important purpose. It invites, and often compels the opponent to take the Pawn with his e-Pawn thereby losing control of “the D-Pawncenter.” What is meant by center in King’s Pawn openings will be understood from the analysis of the Diagram 44 in which only the Pawn skeleton of a King’s Pawn game is given and in which it is assumed that Black has exchanged the Pawn e5 for the Pawn d4.

This Pawn formation offers an advantage to White because the Pawn e4, White’s center-Pawn, controls the two squares d5 and f5 while the two corresponding squares in White’s camp, that is d4 and f4, are not in the hands of Black and could be occupied by White men.

It is evident that it must be advantageous to have pieces placed in the center of the board as there they have naturally more mobility than towards the edge of the board where part of their radius of action is cut off. A Knight, for instance, placed on d4 will possibly have an opportunity later on to go to f5 from where he helps an attack on g7.

The square f4 may be useful for the Queen in an attempt to reach the King’s wing speedily, thus accumulating on that part of the board superior forces. These and other advantages connected with the control of the center will be more readily understood after the discussion of the middle game maneuvers of which the center squares form the basis.

It is necessary, however, to touch upon this matter at this time, as in many openings the player is confronted after the very first moves with questions in which the maintenance of the center-Pawn is the point at issue.

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Exchange Of A Pawn

“Exchange Of A Pawn”

Exchange Of A Pawn 1This can only be done by the exchange of a Pawn and as the only Pawn within easy reach is the Pawn e5 the files which are liable to be opened first are the d-file and the f-file. In the position of the Diagram it is not easy to find a way of opening either file mentioned without elaborate preparation. P-d4 cannot be played before the square d4 is three times controlled by White and if White tries to accomplish this by (8) Kt-e2, Black spoils White’s plan by Bxc4 without being bothered by the threat Kt-d5 which existed as long as the Knight was posted on c3.

If, on the other hand, White exchanges the Bishop first on e6 he helps Black’s development by opening the f-file for his Rook. To avoid these alternatives White could withdraw the Bishop c4 to b3 and then play Kt-e2 followed by P-c3 and P-d4. But this maneuver involves two moves with pieces which are already developed and it is therefore preferable to place the Rook a1, who has to be developed, right away in the Queen’s file and then to proceed as suggested above. In other words, White does probably best to play (8) Q-d2 and (9) Ra1-d1.

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